NEWS

Welcome to my overhauled website. On this website you will find my latest 3D projects, my Blog where you will find industry news (Plugins, releases, tutorials), and my official Training page where I will present you with training tutorials.

LATEST TWEETS

  • I just liked "FERTILIGEN : Naturen - Spot TV making of" on Vimeo: http://t.co/3lrRIbxk
  • QuickTip: Animated Booleans in Maya – http://t.co/E6ifPV3X
  • Monday morning the new QuickTip will be released. Animated Booleans ;) native in maya

BLOG

RayFire 1.58 released

Posted by URs_admin.

RayFire Tool gives you the ability to fragment, destroy, demolish, wreck, break down, wreak havoc, blow up, burst, detonate, explode and do other similar things you have always dreamed of to do in Max…

Feature list

  • Nvidia PhysX Rigid Body dynamic support for 32 and 64 bit 3ds Max.
  • Entropy Bullet Rigid Body dynamic support for 32 and 64 bit 3ds Max. (Beta)
  • Interactive Dynamic Demolition System.
  • ProBoolean Uniform, Irregular and Continuous Fragmentation types
  • Voronoi Uniform, Irregular, Radial, Brick and Wood Splinters Fragmentation types
  • Draw Fragment mode
  • Fragmentation by custom shapes
  • Interactive Layer Manager
  • Automatic update system

Note: RayFire 1.58 supports Nvidia PhysX plugin v 2.71 and v 2.85 for 3ds Max but doesn’t provide it. To use PhysX support via RayFire You need to get it and install manually from Nvidia developers zone since Nvidia doesn’t allow any kind of distribution of their plugin.

Next Limit – Realflow 2013

Posted by URs_admin.

From www.cgchannel.com Jim Thacker

RealFlow 2013 in action. You can see 11 more test simulations via the link at the foot of this story.

Next Limit has officially announced RealFlow 2013, the latest update to its industry-standard fluid simulator.

In addition to the new Hybrido 2 fluid solver, previewed earlier this year, the update adds RealFlow Graph: a node-based interface for linking scene elements.

Simulation Graphs can be created at any point during a simulation to extract or modify data from the scene.

There are also performance improvements to the Caronte dynamics toolset, the RenderKit rendering toolset and the viewport display “even when working with millions of particles”.

The release will also enable users to export both geometry and particles in the new open-source Alembic file format: a feat Next Limit claims is unique to RealFlow.

No official release date or pricing has been announced, but if you’re attending fmx 2012 today, you can catch atechnology preview at 16.00, local time.

In a separate announcement earlier this week, Next Limit introduced a set of new RealFlow Product Packs, offering studios discounts on bulk purchases of the software.

Read a full list of new features in RealFlow 2013

Watch 12 preview movies of RealFlow 2013 in action

Vray for 3dsMax 2013 – now available

Posted by URs_admin.

New features and improvements:

• Support for 3ds Max 2013
• Support for motion blur (transformation and deformation) with V-Ray RT and V-Ray RT GPU
• Optimized interactive rendering using the NVIDIA CUDA™ architecture in addition to OpenCL
• New “Matte for reflection/refraction” option to the VRayWrapperMtl material and the V-Ray object settings
• Support for Ornatrix 2.0

ABOUT

Now some facts about me. My name is Arvid Schneider, I was born and raised in Namibia, where I also started with 3D. After college I went to Germany and studied Digital Film & Animaion where I received my Bachelor of Arts in April 2011. During studying I was already busy working as a freelancer for several 3D Animation studios in Germany including Capture-mm, Brainpool, Cape Cross, Blanx, and RTT.

Specializations: 3D Modeling, Photorealisitc Renderings, Shading&Lighting, Visual Effects

Software: Autodesk Maya, Adobe Photoshop, Adobe After Effects, Vray, Maxwell, Photoshop, Mental Ray, Realflow, Syntheyes

Other: Mel scripting, Matchmoving, Rigging